

- #WHO ARE THE COMMENTATORS ON EA SPORTS UFC 3 PLUS#
- #WHO ARE THE COMMENTATORS ON EA SPORTS UFC 3 SERIES#
#WHO ARE THE COMMENTATORS ON EA SPORTS UFC 3 PLUS#
Plus there just feels like there are more ways to interact while in the submission portion of the game, this includes the ability to strike or try different moves to escape. It’s a little bit more intuitive in UFC 4 than it was in the last game.

Submissions have been overhauled, and I do enjoy the new mini-games over the ones in UFC 3. There’s plenty more that’s been added here. EA should definitely go towards a smartphone picture that maps to the game avatar like we see in 2K. While there are some sculpting options I just moved with a preset as it seemed like what I was trying to make just wasn’t possible. This includes needing to choose from preset fighting abilities, fighting styles, and limited presets for your actual outward appearance. In that you can’t truly customize your character down to the nitty gritty details that those that are truly invested in the character would like to have. The game is also supposed to be very focused on the created fighter, and while there is more gear than ever before to outfit your fighter with, the actual customization is a little lacking. Like the new clinch animations, ground and pound is advertised as “devastating” this year but it really doesn’t live up to that hype. Clinches have been refined with what EA calls “Fluid Clinch Control,” but I saw plenty of times where it didn’t look too fluid at all and it certainly didn’t feel like it was under control in terms of the physics of the game. In the cage, there have been some things that EA says have been refined, but the results are mixed. So long as you keep those expectations in-line with what you’d find in a yearly sports release you’ll find EA’s best offering yet in the UFC series. So this review is going to be somewhat similar to our review for UFC 3 as the overall improvements are marginal, with the major differences between the games being tweaks to existing modes, or introductions of minor ones. On the other, it doesn’t feel like a huge leap from the previous game. The core gameplay has been made more intuitive and approachable, while remaining challenging and deep for long-time fans.

The developers have scrapped bad modes and replaced them with fun ones. On one hand, UFC 4 is a better game than its predecessor. The truth is, there’s not one thing that’s really going to blow you away from game to game. While the landscape of the UFC may have changed with new fighters stepping into the spotlight, it’s time to see what those two years of labor from Electronic Arts have brought us to the digital octagon.
#WHO ARE THE COMMENTATORS ON EA SPORTS UFC 3 SERIES#
That launch marked the third game in the series and milestone as it was a big improvement over the previous game. Holding two championship belts, the Irishman graced the cover of a decent effort from EA Sports. Back in 2018, Conor Mcgregor was at the height of his fame. A lot has changed in the real world of Ultimate Fighting since the last UFC game was released.
